A pair of researchers recently developed a method for teaching AI to play first person shooters without cheating. Instead of giving a ‘computer’ opponent unfair access to game code or supernatural aiming abilities, the AI learns to aim and shoot the same way a human does: by practicing. The duo, scientists at the National University of Ireland Galway’s computer science department, set out to develop a way for an AI bot in a video game to adapt to a human’s skill level. Traditionally the “AI” in a video game isn’t artificial intelligence at all, but merely scripted programming that tells… This story continues at The Next Web
Bethesda Softworks is always trigger-happy with the lawsuits, and this time the company is suing Warner Bros. and developer Behaviour Interactive over the release of the Westworld mobile game, alleging it is a “blatant rip-off” of Fallout Shelter. Bethesda Softworks filed the lawsuit in U.S. District Court in Maryland alleging that Westworld, which was released […]
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